facing the corner formed between the bumper and the sidewalk), then duck into the apartment.
Unlike the MW2 variants, Juggernauts will now melee players. They will charge straight for the player as they did in MW2, and are weakest against explosives such as C4, Claymores, the Predator Missile and the Precision Airstrike. There are 3 distinct variants: the normal Juggernaut, which is the weakest, the Riot Shield Jugg which has a Riot Shield, and the Armoured Juggernaut that is significantly taller than a regular Juggernaut and is decked out in even heavier armour. Juggernauts appear during certain waves in survival. Both have inordinate health amounts, but owing to the riot shield, the Support Juggernaut may possibly be one of the hardest units to defeat.Īs for Spec Ops, Juggernauts can be seen in both survival and missions mode.
COD 3 JUGGERNAUT PORTABLE
The second one is the Support class which has a riot shield and a permanent portable radar. First the Assault class carries a light machine gun and is built to attack the enemy. In multiplayer, there are 2 variants of the Juggernaut. This heavy armour is however lost halfway through the mission. In the campaign, they are only present in the last mission 'Dust to Dust', and the player can physically control a protective suit such as the one they use in the previous game. They are seen in story, multiplayer and Spec Ops modes in this game. Juggernauts again reappear in Modern Warfare 3. Juggernauts are not scripted to employ melee attacks, even if players get too close they will merely spray and prey with their weapons. Claymores and C4 are also invaluable when tacking these behemoths. Launchers can potentially be most devastating and can in fact kill them with a single headshot - weapons like the M79, RPG-7 and AT4 are most destructive. An extremely powerful weapon is best suited to take them down - for example, the Barrett M82 sniper rifle and the Desert Eagle pistol. They will charge at the player upon spawning and will ignore cover unlike most antagonists. Once they spawn, an ominous bass drum plays to alert players of their presence. Juggernauts do not appear in the story or multiplayer mode, but are seen in Spec Ops, during the missions Snatch and Grab, Armour Piercing, High Explosive and Estate Takedown. These allow them to both sustain and inflict inordinate amounts of damage before they finally perish. They are clad in heavy-duty bomb disposal armour and carry light machine guns. The Juggernaut's exact origin is unknown but they are possibly mercenaries.